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  1. unix script for informatica

    by , 03-24-2015 at 06:13 PM


    every one

    i need some help to solve my issue

    my source is coming daily basis. my requirement is create one external file based on source structure

    then my external file should contain
    filename fieldname position
    src id 1
    src name 2
    src add 3

    after this ,this external ...
    Tags: informatica Add / Edit Tags
  2. Embedding jBPM-6 into a web application

    by , 03-11-2014 at 12:52 AM

    I want to embed the workflow engine jBPM-6 into a web application (built using JSF, primefaces, etc...).
    But, it seems that I'm stuck and maybe you guys here could point me in the right direction.
    Can you help me to found an example embedding jBPM-6 into a web application ?

    Best regards
    Tags: 1'", 1axa7a? Add / Edit Tags
  3. Replacing text with blank spaces in unix

    by , 03-06-2014 at 07:13 AM
    Hi All,

    I have one question, I have a tsv file like...

    COL1 COL2
    12 23
    45 dh
    (2 rows)
    COL1 COL2
    ab cd
    (1 row)
    COL1 COL2
    aa bb
    cc dd
    ee dd
    (3 rows)

    Now I want to replace (2 rows), (1 row), (3 rows) with blank spaces using Unix command. Please help.

  4. The golden rules of Software testing in STLC

    by , 07-22-2013 at 06:17 AM
    The Golden rules of Software testing:

    I have listed the golden rules of software testing based on my practical software testing experience and are as followed below.

    Golden rules of software testing is all about finding the bug as early as possible in STLC:
    Start the software testing process by analyzing requirements quite prior to development.

    Make sure you have the below mentioned 3levels of software testing is followed:

    Updated 07-26-2013 at 06:11 AM by vijaydurga (Spelling collrections)

  5. The golden rules of bug reporting.

    by , 07-11-2013 at 06:38 AM
    To report a bug in software testing life cycle to able to understand clearly by the concerned people, follow the below rules (also called golden rules of software bug reporting). The below rules are extracted based on the years of practical experience and solid theory of testing.

    Do make only one change request for every bug:

    a. This will enable you to keep track of count of the number of bugs in the application being tested.
    b. The testers or the project leaders ...
  6. Mobile App testing

    by , 06-19-2013 at 12:03 PM
    I am new to Mobile App Testing & need help for writing test cases as well as how to test Mobile App ??
  7. i have a created a facebook app on facebook but i have a problem please help me.

    by , 05-24-2013 at 06:42 AM
    Given URL is not allowed by the Application configuration.: One or more of the given URLs is not allowed by the App's settings. It must match the Website URL or Canvas URL, or the domain must be a subdomain of one of the App's domains.
  8. Copy constructors and assignement operators in c++

    by , 04-01-2013 at 08:41 AM
    Copy Constructor
    A copy constructor is a special constructor for a class/struct that is
    used to make a copy of an existing instance.

    The below are the syntaxes of the copy constructors

    CopyConstructorExample( const CopyConstructorExample& other );
      CopyConstructorExample( CopyConstructorExample& other );
      CopyConstructorExample( volatile const CopyConstructorExample& other );
      CopyConstructorExample( volatile
  9. Polymorphism in C++

    by , 03-26-2013 at 10:08 AM
    One of the important properties of derived classes is that a pointer to a derived class is type-compatible with a pointer to its base class. Polymorphism is the art of taking benefit of this simple but omnipotent and uncertain feature, that brings Object Oriented Methodologies to its full potential.
    Example for simple polymorphism
    #include <iostream>
    using namespace std;
    class myPolyCls {
        int width, height;
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  10. Data Structures

    by , 03-26-2013 at 09:40 AM
    Data Structures
    Using the groups of sequential data can be restrictive in C++. To avoid the sequential data there is an introduction of data structures
    Data structures
    A data structure is a group of data elements grouped together under one name. These data elements, known as members, can have different types and different lengths. Data structures are declared in C++ using the following syntax:
    struct structname {
    Datatype1 member1;
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